I'm quietly obsessed with Floatopia, a free-to-play superpowered Animal Crossing-like that's New Horizons meets My Hero Academia (2024)

Super Fuzzy Animals

Nothing says "cosy life sim" like rocket shoes and superpowers?

I'm quietly obsessed with Floatopia, a free-to-play superpowered Animal Crossing-like that's New Horizons meets My Hero Academia (2)

Article by James Billcliffe Guides Editor

Published on

I’ve been saying it for years: the only things Animal Crossing is missing are rocket boots and superpowers.

Okay, I’ve not been saying that - but now that I’ve seen it’s a thing, I’m quietly obsessed.

Floatopia, a free-to-play Animal Crossing-like from NetEase Games, is like a toybox life sim crossed with that anime trope where the protagonist is the one normal person in a world of superpowers.

Set to a real-life day/night time cycle like Animal Crossing, you build a floating paradise - this time in the sky instead of a tropical island - building and decorating your house, fishing and interacting with a constantly rotating cast of visitors, each with their own “useless superpowers”.

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Some, like the emo introvert Mistika, have the elemental power to control ice, while others have more practical quirks like the ability to grow plants super quickly. There also looks to be a chibi sheriff in a bullet-proof vest called Fluffy, which is one of the most hilariously tonally dissonant things I’ve ever seen.

They’re all peachy and fuzzy like Sylvanian Families, and even though I’ve seen a lot of people say they look vaguely terrifying from the trailer, in-game the toy box look - where your house opens out like a playset - is actually really nice with a lot of texture; sort of like Pokemon Concierge.

Apparently, in the world of Floatopia these visitors pilot their islands through the skies, pitching up next to your home whenever they’re in the area. Day-by-day, different islands will come into orbit around your central homestead with new characters to meet and new items and materials to discover.

As a cadence it’s a really intriguing concept, and I’m fascinated to see just how much Floatopia shares with Animal Crossing. From the short demo I’ve played at Gamescom 2024, there’s a similar interface where you build furniture from resources scrounged across your island, you mosey back-and-forth between the shop and take part in town events with other citizens, and the soundtrack parps out the same brassy horns as New Horizons, but how much more brazen can it get? Will there be a museum to fill with bugs and art, just as I’ve already landed fish, chopped logs and hoovered up stones?

I'm quietly obsessed with Floatopia, a free-to-play superpowered Animal Crossing-like that's New Horizons meets My Hero Academia (4)

Mechanically, Floatopia is - thankfully - slightly different. Fishing is more involved than the 1-2-3 mini-game in Animal Crossing, but the biggest difference is traversal, where your character jets around with rocket-powered boots which send you soaring from island-to-island. Because it’s Unreal Engine, Floatopia feels more open and interactive than the full-fat Animal Crossing, with more seamless exploration and greater sense of verticality and distant perspective. You can swim in the water and jump over blockages, but I wonder if that will end up being a good thing.

Animal Crossing New Horizons was almost made better by its constraints, with the clunk of whipping out your ladder to scale a cliff or going the long way around your island to get to the only bridge grounding you in the mundanity of your island simulation and making you feel present and engaged in making your way around a relatively small space.

Since it’s more open and easier to get around, it will be interesting to see if you feel more penned in while playing Floatopia, even if it’s set in a larger space, and if the barriers feel more artificial.

Recently, I’ve heard a lot of people say they’re taking the plunge and restarting their island in New Horizons and revelling in recollecting all of the moths, sea creatures and spare parts they’ve already picked up 100 times. But I think that puts Floatopia in a really strong place, not in spite of its derivative tendencies, but because of them.

I'm quietly obsessed with Floatopia, a free-to-play superpowered Animal Crossing-like that's New Horizons meets My Hero Academia (5)

We’ve seen time and again that a huge amount of people want basically the same as what they’ve seen before, just with slight differences. So while you can quite easily peg Floatopia as an Animal Crossing clone on a scale we’ve not really seen MySims, when Nintendo is quite happy to leave you hanging for 8 years between sequels new games were always going to steal in to scoop up that demand (just like Palworld did for a Pokemon-esque survival game).

But with Floatopia, there’s always the cumulonimbus storm cloud of free-to-play monetisation lingering in the distance. One of Animal Crossing New Horizons’ biggest strengths was its egalitarian spirit, with free clothes patterns, star piece meet ups and turnip price parties all forming the bedrock of a truly cosy experience.

Floatopia seems to have emulated the look and feel of Animal Crossing, but I’ll be watching intently to see if it can nail the vibe as well.

You can pre register for Floatopia, and receive a “free island gift pack”, at its official site.

I'm quietly obsessed with Floatopia, a free-to-play superpowered Animal Crossing-like that's New Horizons meets My Hero Academia (2024)

FAQs

Does Animal Crossing have inappropriate content? ›

The language the animals speak is gibberish, murmering, inaudible, and there is no language in the conversations, whatsoever. There are no sexual themes. It's entirely clean for kids to play, you won't be having to look over their back as they play it.

Is Animal Crossing bad for the brain? ›

According to Screen Therapy, Animal Crossing helps players with mental health recovery, mood management, communication, and self-esteem. The game has also brought a lot of people together on social media, creating unforgettable friendships and memories.

What is wrong with Animal Crossing: New Horizons? ›

Animal Crossing has always been a slow-paced game. However, New Horizons really FEELS slow. This is because so many parts of this game have been streamlined, but others haven't. Even new mechanics like terraforming are unbearably slow when all the changes to existing mechanics were to make them faster.

Is it weird for adults to play Animal Crossing? ›

Charming and Harmless, Who Doesn't Love Animal Crossing

Everyone loves animal crossing, it entertains anyone from age 5 to adults. Basically as long as you are old enough to figure out controls and how the fictional economy works you can play it. It is a bit slow to start off but so fun and relaxing to play.

Is there cursing in Animal Crossing? ›

Animal Crossing: New Leaf has a built-in filter that detects and blocks out any foul language. New Horizons does not. However, bad language can be reported and if a player is caught swearing repeatedly, they can be banned from play.

Can you get banned for swearing in Animal Crossing? ›

Swearing is not permitted. It is not acceptable to post one word replies such as 'OK' or 'yeah' because they add nothing to the discussion. Posting personal information of other users is not acceptable and will result in a block. No p*rnographic or gory content may be posted or linked to.

What is the danger in Animal Crossing? ›

Screen time and addiction to the game are possible risks so parents and carers may wish to set limits on time spent on devices. If playing with other players from their 'friends' list, children should consider carefully before converting 'Friends' to 'Best Friends'.

Does Animal Crossing have a villain? ›

Tom Nook has been satirized in several articles, often compared to a mob boss, kingpin or otherwise a bad person. IGN listed him among the top 100 video game villains, suggesting that Tom Nook has a nice face, but the "cold, dead heart of a megalomaniac whose sole desire is to make a quick bell".

Why is my villager sad Animal Crossing? ›

After a group conversation with another villager, a villager's mood can change to joyous, sad or angry.

Are there rude villagers in Animal Crossing? ›

Cranky villagers typically act quite bitter, rude, and stubborn, being angered easily if things are not going their way (hence the name "cranky").

Why is Animal Crossing so addictive? ›

The reason Animal Crossing can be addictive is because the game is very attractive. On the surface, Animal Crossing seems to be just a game. Your life here has no goals and no clear goals. But what I want to say is that we can think of it as anything we want to do in real life.

Is Animal Crossing good for your mental health? ›

The game encourages players to set goals, work towards them, and experience a sense of accomplishment when they are achieved, to provide purpose for the player (Comerford, 2020). This can promote feelings of self-efficacy, a crucial component when combating the depression of the pandemic (Maddux & Meier, 1995).

What age is Animal Crossing appropriate for? ›

Animal Crossing has a PEGI 3 rating, and so is suitable for all children ages. There's no scary violence or bad language, and users say the game is a blissful, relaxing experience. However, there are a few things you might want to consider, if your child is an avid player.

Does Animal Crossing have parental controls? ›

Nintendo consoles e.g. Nintendo Switch offer parental controls features for Animal Crossing games. In addition, the Nintendo Switch Parental Controls app allows parents to access further parental controls features.

What can get you banned on Animal Crossing? ›

In the case of Animal Crossing, no matter what mods you have or what you do in the game, you can't be banned. The most that will happen is the game prevents you from going online, until you remove the downloaded mods.

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